Take Five: Hermitude's Top Five Video Game OSTs!
Legendary Blue Mountains duo Hermitude take five to tell us about their favourite video game OSTs, ahead of their upcoming national tour. Consisting of Gusto and Dubs, the pair have consistently kept evolution and experimentation at the forefront of their craft, paving new directions amongst the electronic and hip-hop spaces that have kept them ahead of the curve. Support the release of their upcoming studio Album, EIGHT, you'll find them at stages across the country, including Melbourne's Northcote Theatre (May 22nd); Hobart's Odeon (May 23rd); and Brisbane's Tivoli (May 30th).
Words by Hermitude:
Shadow Of The Beast (Amiga 1989)
This was a groundbreaking release at the time, pushing computers and consoles at the time to their limits. It was tough as nails but the incredibly immersive soundtrack by David Whittaker made it a joy to play. Composed entirely on the Korg M1, it really feels like a journey to an ancient alien world where melodies and sounds are breathtaking yet foreign. A nod to ambient techno with tinges of melodic tribal percussion, it's a truly unique experience.
Streets Of Rage 2 (Sega Genesis 1992)
Composed mostly by Yuzo Koshiro this soundtrack was a massive nod to House, Techno and Breakbeat that was happening at the time. Rumour has it Yuzo hung out in various nightclubs listening to DJs to soak up the atmosphere that he would then inject into the game. Composed on an NEC home computer using his own audio programming language called "Music Love", it's often referred to as the best video game music ever composed. It's super high energy and would actually be at home on the dance floor as much as the video game.
Braid (Xbox 360 2008)
This incredible game was entirely conceived by just two people! Instead of hiring composers, they actually licensed the music from Harpist Cheryl Ann Fulton, multi-instrumentalist Shira Kammen and Cellist Jami Sieber. Due to the unique reversing gameplay mechanic in the game, the developer wanted long flowing pieces of music that avoided looping while players attempted to solve difficult puzzles. It's a dreamy folk inspired soundscape that elevates the game to another level.
Cocoon (2023)
I'm actually playing this game right now and its soundtrack is minimal but perfectly accompanies the alien worlds. I love the use of dynamics as you get closer to solving each puzzle. Synthetic was the key word when composer Jakob Schmid was writing the score, and he primarily used Ableton Live with various soft synth plug ins to generate the other-worldly sounds and melodic pieces that occur throughout the game. I find the music has a really mysterious yet calming effect on me.
Celeste (Maddy Makes Games, 2018)
One of my all-time favourite platformers, Celeste is super addictive and fun to play but also has depth within its characters and storyline arc which is not always accustomed to these types of games. All this is amplified by the incredible OST by Lena Raine, it instantly draws you into the main character Madeline's world, and showcases Lena's masterful composition skills ranging from touching melodies to hectic rhythm-based onslaughts which soundtrack Madeline's battle with mental health perfectly. I found myself whistling the crazy catchy melodies on many occasions, looking up the soundtrack where I could buy the vinyl.
All of these soundtracks are available to purchase on vinyl.